Friday, January 28, 2011

Training map blockout complete

Hey all, the basic blockout of the training map is complete.  Not all functions are online yet so you can't completely run through it without getting stuck, but certain segments can be played to get a feel for the gameplay. Update your SVN to play around and let me know what you think - I'll be emailing Jon and Jobyek now to get talking about art direction for the map.

1 comment:

Dopefish said...

The first thing I can come up with, is that the distances seems to be quite far. You have to walk quite a bit in the beginning to come anywhere.

The player isn't supposed to sprint at all times, since he'll run out of stamina if he do. It's not tweaked yet, but you can view the stamina through activating the debug options in UDKAron.ini here:
Z:\UDK-2010-12\UDKGame\Config\

Otherwise it looks like a good start and will work as a tutorial level :)