Sunday, February 21, 2010

Principle of Magic - Part 2

This is the updated elements chart. Rock has been exchanged for Sand instead, and all the elements have been rebalanced.


Firtina/Hergonan hastily created an element calculator so that we could see the effectiveness/weaknesses of certain combinations of elements. This quickly made it apparent that being able to choose four elements became too much, so it's going to be scaled down to two.

This gave me the idea of being able to imbue your weapon with one of the two elements you've picked, and then being able to toggle between those two elements. This won't change the damage you receive, but it will change the damage you deal with your sword, and gives a strategic choice as of which to choose depending on your enemy's weakness.

Below is some more references for the "hand seals", that will be animated in combinations as a windup for each spell cast. This is to have visual warning for opponents, aswell as allowing for disrupting spell casting, causing it to be used more at a distance and at only specific occasions when up close.


Kuji-in (Wikipedia)

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