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Friday, February 25, 2011
Modular buildings
Some modular building work, keep em coming
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Weekly Skype Meetings:
Sundays, 18:00 (GMT+0)
Current Milestone:
Milestone 10 - Sunday, 20th of February
Current UDK Version:
December 2010 UDK Beta
Getting Started:
SVN: Set Up / How to launch the mod
SVN: Source files repository
How to play the mod in UDK
Vision Statement:
Project_Aron-Vision_Statement_v03.pdf
Project Aron Team Members:
Tobias 'Dopefish' Lundmark
(Project Lead)
Firtina 'toxicFork' Ozbalikci
(Lead Programmer)
Seann 'Big Dirty' Maria
(Lead Sound Designer)
Hrishikesh 'Rishi' Dani
(Sound Designer)
Jonathan Armstrong
(Lead Environment Artist)
Patryk 'CZERW' Reczko
(Character Concept Artist)
Andrew Dobbs
(Writer)
David 'leviatan1001' Miranda
(Technical Artist)
Matt 'MJL' Lefevere
(Level Designer)
Matthew 'Lapis' Tan
(Character Modeler)
Jobye 'deceiver' Karmaker
(Modeler & Texture Artist)
Niels van Haandel
(Modeler)
Steve 'Elude' Bryan
(Cascade Magician)
Alisher 'Yellomice' Mirzoev
(Art Director)
Community
UDK forums page
Moddb page
Blog Archive
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2011
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May
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March
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February
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Level streaming tutorial
Modular buildings
Streets, fog
Training map update
SVN: Source files repository
Interesting talks coming up from Epic at GDC
Building WIP
Alisher Mirzoev [Intro]
Animatic script and voice acting progress
Training map art direction - new members should re...
Training map - first artwork!
ModDB news update
Final SoundBoard # 1
Milestone 10 - Sunday, 20th of February
Niels van Haandel [Intro]
Character Design WIP
Milestone 9 wrap-up, and milestone 10 planning mee...
Steve "Elude" Bryan [Intro]
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