Showing posts with label unrealscript. Show all posts
Showing posts with label unrealscript. Show all posts
Thursday, July 22, 2010
Friday, May 7, 2010
UDK coding advisor
I've been talking to a university student in Denmark that's accustomed to UDK, and he's willing to offer his help as an advisor, and to give us feedback and answers to questions we might have about UDK coding.
What would be the best way for you to forward questions to him if you had any? Through email?
Below is a early statement he had about our game concept.
What would be the best way for you to forward questions to him if you had any? Through email?
Below is a early statement he had about our game concept.
"I see some challenges in network code and logic to keep track of combination of keys being pressed from the controller. These things seem very important, so should be tackled as early in the process as possible."
Monday, May 3, 2010
UDK Scripting Started
Using Visual c++ 2008 with nFringe.
Video shows manipulation of objects & vehicles. (Could be used by an implosion/explosion spell? :P)
Send a message to Hergonan on YouTube to get access to video.
Video shows manipulation of objects & vehicles. (Could be used by an implosion/explosion spell? :P)
Send a message to Hergonan on YouTube to get access to video.
Thursday, March 11, 2010
Getting started with the UDK project
Installers:
Latest release of UDK
Latest release of nFringe
Documentation:
Unreal Development Kit Technical and Programming section of UDN
Whizzle Creation Document v1.2 (.pdf)
Video tutorials:
Setting Up A Bare Project With The UDK (.wmv 168mb)
UnrealScript Tutorial Series - Setting Up The Build Environment (.wmv 32mb)
UnrealScript Tutorial Series - Learning the Variables (.wmv 40mb)
UnrealScript Tutorial Series - Learning Conditionals (.wmv 20mb)
Don't forget to get the Dungeon Defense game and source code:
Dungeon Defense inspiration and reference
We also need to get Subversion set up and running, so we all can synchronize our content.
Latest release of UDK
Latest release of nFringe
Documentation:
Unreal Development Kit Technical and Programming section of UDN
Whizzle Creation Document v1.2 (.pdf)
Video tutorials:
Setting Up A Bare Project With The UDK (.wmv 168mb)
UnrealScript Tutorial Series - Setting Up The Build Environment (.wmv 32mb)
UnrealScript Tutorial Series - Learning the Variables (.wmv 40mb)
UnrealScript Tutorial Series - Learning Conditionals (.wmv 20mb)
Don't forget to get the Dungeon Defense game and source code:
Dungeon Defense inspiration and reference
We also need to get Subversion set up and running, so we all can synchronize our content.
Tuesday, February 23, 2010
Melee Weapons (UnrealScript tutorial)
"The scope of this tutorial is to provide an overview to the various techniques which can be used to locate target(s) for a melee weapon, demonstrate their usage and discuss the disadvantages of each technique."Melee Weapons (UnrealScript tutorial)
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