Saturday, July 10, 2010

Milestone 1: 10th of July - 1st of August


First playable / prototype
Jonas "Endasil" Stohr
Tobias "Dopefish" Lundmark
Firtina "toxicFork" Ozbalikci

- Multiplayer functionality (Endasil, Dopefish, toxicFork)
Getting the multiplayer functionality up and running. Being able to have two players online, that are able to perform the features mentioned in this milestone.

- Spells (Endasil)
Implementing some of the spells with basic funtionality such as shooting projectile (Fireball), shockwave area of effect (Earthquake, Inferno), throwing a projectile in an arc (Flares, Mud bomb), limited range spells with an angle of effect (Dragonbreath, Hydro pump).

- Movement (toxicFork)
Being able to perform a simple wallrun, walljump and being able to climb ledges. For this milestone, it will be very basic, but we'll implement the framework to build upon.

- Whitebox (Dopefish)
A test level with different scales, heights and distances. An obstacle course for being able to try out the player movement. Test scenario with destructible cover.

- Xbox 360 Controller (Dopefish)
Being able to use the Xbox 360 controller (for Windows) with UDK.

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